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Patch Notes August 1, 2026

Patch 15 — Unleash the Titan

Something ancient stirs in the ice. Kyros, the Colossal Titan is a new server-wide boss that players summon themselves — burn your duplicate items and pets to feed him and lure him from his cave. He drops two new BIS-rivalling frost weapons: the Glacial Lash whip and the Frostbound Staff. Alongside the titan: a keepsakable Superior Slayer Helmet, a full Daily Task rework with new Master tasks, an Equipment Slots rework, and a big batch of Hydra fixes and QoL.

01 Kyros, the Colossal Titan NEW SERVER BOSS

★ Headline Feature · Server-Wide Boss

❄ The Titan Wakes

Kyros, the Colossal Titan sleeps in his frozen cave — and he doesn't come out on his own. This is a server-wide spawnable boss: players summon him, and when he wakes, everyone can fight him.

The lure is sacrifice. Burn your duplicate items and pets to feed Kyros — enough offerings and he's drawn out of the cave and onto the field for the whole server to pile onto.

  • Server-wide — one Kyros, everyone fights.
  • Player-summoned by feeding duplicates & pets.
  • Drops Glacial Lash & Frostbound Staff — new BIS-tier.
  • A real gold sink — burn the clutter, wake the titan.

▶ Kyros, the Colossal Titan — first look at the server-wide fight.

🔥

How to summon him

Kyros won't leave his cave for nothing. Feed him your duplicate items and pets — burning them as offerings builds toward his spawn.

Once he's fed enough, the titan is lured out onto the field server-wide. Turn your dead-weight duplicates into a shot at BIS gear.

Two ways to earn his loot: you don't have to be the one who summons Kyros to get the drops — anyone on the server can fight him once he's out. But someone has to feed him first, so the more players burning duplicates, the more often the titan walks.
Dynamic HP Scaling

Kyros scales to the room. He starts at 1 trillion HP and gains +100B for every additional player in the fight — and it's fully dynamic. If a player joins and then leaves, the HP their presence added is removed again, so the pool always matches who's actually swinging.

1T
Base HP
+100B
Per Extra Player
50B
Damage To Qualify (50%)
Pull your weight: to earn a drop you must deal 50B damage — that's 50% of the HP your inclusion added to the fight. Tag-and-leech won't cut it; you have to fight for your share.
Combat Mechanics
MechanicMax HitPrayer?Notes
Frost Barrage ground eruption 400 Telegraphed spikes; pillars block the line.
Frost Nova 200 Expanding ring from the boss; shelter behind a pillar or a gap.
Ice Fall 125 Icicles drop with a shadow telegraph; fail to dodge = frozen.
Melee 100 Adjacent.
Icicle 85
Freeze Shatter 100
Prayer split: his three big frost mechanics (Frost Barrage, Frost Nova, Ice Fall) ignore protection prayers — you dodge them or you eat them. Everything else is prayable. Learn the telegraphs and use the pillars.
Intermission Adds

During the intermission phase, Kyros summons adds that scale the same way he does:

250B
Add Base HP
+50B
Per Player
How Drops Work

Kyros rewards everyone who actually helps kill him — not just the last hit.

  • 💪
    Pull your weightYou must deal a minimum amount of damage to earn a reward. Chip in too little and you walk away empty-handed — no tagging the boss and leeching.
  • 💰
    Everyone who qualifies gets paidEvery eligible player is guaranteed a cash payout plus one roll on Kyros's loot table.
  • 🏆
    Top damage gets moreThe top 3 damage dealers each get a shot at a bonus roll — 1st place has the best odds, then 2nd, then 3rd. Out-DPS the room, get more chances.
  • 🎲
    You always get somethingEvery roll lands somewhere on the table — from common fillers all the way up to his rarest drops. No dry "nothing" rolls.
  • Your drop rate mattersA portion of your drop-rate bonus carries into Kyros's table, and sacrificing at the altar stacks even more — the more you invest, the better your odds of rare gear.
  • 📢
    Server-wide flexLand anything truly rare and the whole server gets announced — including his signature Glacial Lash and Frostbound Staff.
Drop OddsValueNotes
Base drop rateNormal ÷ 4Kyros's table rolls at a quarter of standard rates
Sacrifice bonus+5% DR per 1% contributionFeeding the altar stacks drop-rate on top
Qualify threshold50B damage50% of the HP your inclusion added

02 Glacial Lash BIS-TIER DROP

Glacial Lash whip
★ Kyros Drop · Melee Whip

Glacial Lash

A frost whip that rivals BIS. It hits 3 times per attack and carries a frost proc — a bonus burst dealing up to 75% of your max hit as frost damage on top of the swing.

Fast, aggressive, and built for stacking hits and effects. Its spec, Absolute Zero, front-loads a huge multi-hit burst then detonates.

⚔ 3 hits per attack ❄ Frost proc — up to 75% max hit ✦ Spec: Absolute Zero

❄ Absolute Zero

50% Spec Bar Melee · Whip Bar

"Absolute Zero! You flash-freeze your target."

  • 1Whip-lash animation with a 3× scaled frost burst on the target.
  • 23 guaranteed hits (accuracy off), boosted — +35% strength, +10% accuracy.
  • 3One tick later, a guaranteed frost detonation: 50% of your three max hits combined, as a light-blue frost splat.
vs Players Freeze in place for 5 ticks (~3s).
vs NPCs Frostbite DOT — 15% of your max hit, every 2 ticks, 4 times.
In short: a big front-loaded 3-hit burst, a bonus frost nuke, and lockdown — all on a quick ~50%-bar rotation.

03 Frostbound Staff BIS-TIER DROP

★ Kyros Drop · Magic Staff

Frostbound Staff

The slow-and-heavy counterpart to the Lash. The staff only hits once per attack — it's slower, but it hits hard, rivalling BIS on raw damage.

Where the whip stacks fast hits, the staff trades speed for a devastating channeled spec, Frost Barrage — a full-bar nuke that ends in a total freeze.

🪄 1 hit per attack — slower 💥 Hits hard — BIS-rivalling ✦ Spec: Frost Barrage
Frostbound Staff

❄ Frost Barrage

100% Spec Bar (Full) Channeled Magic · Staff Bar

"Frost Barrage!" → "Frostbite! Your target is frozen solid."

  • 1Channeled — you can't auto-attack while it runs, and moving cancels it ("Your Frost Barrage channel is broken!").
  • 2Fires 5 frost balls, 2 ticks apart, each hitting up to 300% of your magic max hit.
  • 3Finisher: one bolt for 500–800% max hit that applies Frostbite — freezes the target 8 ticks inside a large ice cube, which shatters when it wears off.
High risk, high reward: a full-bar channeled nuke — huge total damage over ~12 ticks ending in a freeze, but you're immobile and interruptible the whole channel. Get caught moving and you lose it.
Glacial Lash — Absolute Zero
Frostbound Staff — Frost Barrage

04 Superior Slayer Helmet NEW · KEEPSAKABLE

A helmet worth keepsaking

Craftable in ::inf, the Superior Slayer Helmet can be keepsaked — locking in its perks permanently even after you swap the look.

Superior Slayer Helmet
Damage
+15% global
+30% inside Raids
Holy Raids
+2 keys
Extra per run
PokeDelv
+1 ball
Extra per run
  • + Craftable in ::inf and keepsakable for permanent perks.
  • + +15% damage globally / +30% damage inside Raids.
  • + +2 extra keys in Holy Raids.
  • + +1 extra ball in PokeDelv.

05 Daily Task Rework IMPROVED

Bigger rewards, new Master tier

Daily Tasks got a serious pass. Bond rewards are up massively, higher difficulties now pay cash on top, and a brand-new Master task tier drops premium rewards you'd normally have to grind bosses for.

Daily task interface
  • Increased bond rewards by ×20.
  • + Hard tasks now also give 10b cash each.
  • + Elite tasks now also give 20b cash each.
  • + New Master tasks with unique rewards: diamond trio-chests, sapphire boxes, Holy Raids keys, PokeDelv balls & more.
Daily task rewards
Task Rewards
Master task rewards
Master Task Rewards

06 Equipment Slots Rework REWORK

Level every slot to 40

The ::slots system is reworked. Each slot now levels all the way to 40, and every level stacks permanent damage and cash-drop bonuses.

Equipment slots interface
40
Max Level Per Slot
+0.10%
Permanent Damage / Level
+0.25%
Cash Drop / Level
  • Each slot can now be levelled up to 40.
  • + Each slot level = +0.10% permanent damage.
  • + Each slot level = +0.25% cash drop.
  • Additional slot bonus — TBA.
  • Increased prices and adjusted rates across the slot system.
  • + Complete all 40 tiers on every slot for a full +48% damage and +120% cash drops.
Per slot at level 40: +4% permanent damage and +10% cash drop. Complete all 40 tiers across every slot and that stacks to a full +48% bonus damage and +120% additional cash drops — the endgame grind target for your whole loadout.
Slots interface ::slots — increased prices, adjusted rates

07 Drowned Hydra Changes FIXES + BUFFS

The Hydra got a tune-up: a major melee pathing bug that stopped players attacking it is fixed, pathing is improved across all styles, its HP is way up, and the droptable is ten times better.
  • Fixed a major melee pathing bug that stopped players attacking the Hydra.
  • Improved pathing for all combat styles.
  • Increased HP to 150b.
  • Improved the droptable by ×10.
  • + Added Drowned Hydra to the Boss Slayer tasks pool.
Hydra Pet

A piece of the titan, tamed

A new Hydra Pet joins the drop pool — part trophy, part combat companion.

  • + +100% bonus damage for 20 seconds.
  • + TBA — TBA.
  • + TBA — TBA.
Hydra Pet

08 Balance & Fixes CHANGES

Well of Goodwill
  • x2 Raids Loot now works for all Raids (Yugioh / Holy Raids), the Boss Control Minigame and PokeDelv.
  • It now doubles the total keys/points gained per run, instead of only doubling the base amount.
Combat & Special Attacks
  • Fixed special attacks that could kill your own character.
  • Fixed multi-hit attacks not showing all hitsplats — now every hit renders (e.g. Glacial Lash showing all 3). Applies to prayers, weapons & other factors.
  • Prayers no longer reset or deactivate during Holy Raids.
Superior Slayer
  • Superior NPCs now auto-despawn after 1 minute if their owner doesn't kill them.
  • Superior NPCs will spawn at a roughly x3 lower rate. they were spawning far more than intended. they will be adjusted again, if this is to high or low.

  • That's Patch 15. Feed the titan, chase the frost weapons, and mind the channel on that staff. See you on the ice.